Chapter 4 Recording and Editing Songs (Song Edit Mode)
s Starting Realtime Recording Within a Song
You can start Realtime Recording from a point other than the beginning of the song. This is convenient when you want to insert patterns in lengthy songs. 1. With the performance stopped, press [ ] [ ] to specify the measure where recording is to begin. * When recording two-measure patterns, you cannot specify the second measure of each pattern.
fig.04-08b
s Adding Patterns at the End of a Song
You can start Realtime Recording at the end of a recorded song to add more patterns to the song. 1. With the performance stopped, hold down [SHIFT] and press [ ]. This lets you jump to the measure following the last measure of the song. 2. Select a pattern to add. Turn the TEMPO/VALUE dial to select the pattern number. * You can also select the pattern by inputting the pattern number with the numeric keys and pressing [ ]. 3. Hold down [REC] and press [START]. Recording begins from the measure number following the last measure of the song, while the additional pattern you selected starts to play. The tempo indicator flashes on each beat. * The same pattern continues to be recorded until the next pattern is selected. 4. Select the next pattern to be recorded. 5. Repeat Step 4 as needed to record additional patterns. * When Pattern 250 is reached, the message �PTN FULL� appears, and recording is ended automatically. 6. Press [STOP/CONT] to stop the recording.
Pattern 1 Pattern 2 Pattern Pattern 4 3 A measure 1 B 2 A 3 B 4 A 5 A 6 B 7
Measures You Can Specify
2. Hold down [REC] and press [START]. Recording begins from the currently selected measure. The tempo indicator flashes on each beat. 3. When you reach the measure before the one you want to substitute, select the next pattern to be recorded. Turn the TEMPO/VALUE dial to select the pattern number. * You can also select the pattern by inputting the pattern number with the numeric keys and pressing [ ]. 4. When the replacement pattern is recorded, press [STOP/CONT] to end recording. * If no pattern number is entered as the replacement pattern, then the pattern already recorded is played.