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Kto jest w sklepie?
Sklep przegląda 6028 gości i 15 zarejestrowanych klientów
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Parts and their functions
B MONITOR
Monitor selector switches [R, G, B, SEQ, ENC MONITOR] These are used to select what is to be displayed on the waveform monitor (WFM) and picture monitor (PM). The output mode can be changed by selecting the MONI SEL and MONI LINK settings on the SYSTEM screen. If MONI LINK is set to ON, the monitor display is also switched temporarily in linkage with the R, G and B shading switches when BLACK SHADING and WHITE SHADING are to be adjusted.
Monitor selector switch R G B SEQ ENC HDTV Y/-G P-M R G B RGB RGB R G B Y Y SDTV Y/-G P-M R G B RGB VBS R G B Y/-G VBS
How to store the current file as the scene file 1 When the STORE switch is pressed, its lamp lights up. 2 When the switch with the number of the scene file in which the data is to be saved is pressed and its lamp is lighted, the storage of the current file starts and, upon completion, the lamp of the STORE switch goes off.
D SHUTTER E Gain selector switch [M GAIN]
This is used to select the video input sensitivity. The gain is selected using the # and $ buttons. �6 dB: The input sensitivity is increased by -6 dB. �3 dB: The input sensitivity is increased by -3 dB. 0 dB: The input sensitivity is increased by 0 dB (standard setting). 3 dB: The input sensitivity is increased by 3 dB. 6 dB: The input sensitivity is increased by 6 dB. 9 dB: The input sensitivity is increased by 9 dB. 12 dB: The input sensitivity is increased by 12 dB.
The R, G and B switches can be selected simultaneously. The RGB outputs on the WFM display are shown as a parade display.
F Filter selector switch
This is used to select the effect filter. HEAD switch [HEAD FILTER] This is used to switch the control over the filter to the camera head. The lamps of the HEAD switches on the ROP and MSU will also light when the LOCAL switch on the operation panel at the back of the studio camera has been pressed and its lamp is lighted. Lighted: Filter control is exercised at the camera head. Off: Filter control is exercised at the MSU and ROP. ND filter switches [ND FILTER 1, 2, 3, 4, 5] These are the ND filter selector switches. The filter setting can be changed when the HEAD switch lamp is off. When the lamp of the HEAD switch is lighted, only the ND filter position is displayed. ND1: CAP ND2: Through (green light emitted) ND3: 1/4 ND4: 1/16 ND5: 1/32 CC filter switches [CC FILTER A, B, C, D, E] These are the CC filter selector switches. The filter setting can be changed when the HEAD switch lamp is off. When the lamp of the HEAD switch is lighted, only the CC filter position is displayed. CCA: 3200K (green light emitted) CCB: 4300K CCC: 6300K CCD: Cross CCE: DF0
C Scene file switches [SCENE FILE 1 to 4, 5 to 8]
These are used to store the data that can be transferred to other cameras among the camera settings or adjustment data for individual scenes to be saved in the eight files that serve as scene files or to be called from them. How to call scene file data 1 From among the 1 to 8 scene file switches, press the number of the switch that corresponds to the scene file which is to be called and light its lamp. 2 The scene file is now loaded. The data loaded from the scene file is input into the current file and then output. 3 When the scene file has been loaded, the data left in the current file until that moment is temporarily saved. The lamp of the scene file switch remains lighted even after the data has been called. To stop calling the scene file, press the scene file switch with the lighted lamp to turn its lamp off. The setting information that was temporarily saved before the scene file was called is now returned to the current file, and the setting statuses established prior to the scene file call are also restored. If a scene file switch other than the one with the lighted lamp is pressed and its lamp is lighted, the scene file corresponding to the number of the scene file switch with the lighted lamp is called. Scene file 1-4/5-8 selector switch [SCENE SEL] The scene file whose corresponding switch lamp is lighted is the one that is valid. Scene file storage switch [SCENE FILE STORE] This is pressed to store data in a scene file.
G Call switch [CALL]
This is pressed to call the camera. While it is held down, the lamp of the camera�s call switch lights. If the call switch on the camera has been pressed, the lamp of this switch lights and the buzzer sounds. Lighted: This indicates that the camera�s call switch has been pressed. Off: This indicates that the camera�s call switch has not been pressed.
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