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Gain - The Compressor Gain adjusts the output volume from the compressor. This parameter is used to balance the volume levels which may be lessened due to the compression effect. Gain ranges from 0 (no gain change) to 15 (15 dB of boost) in 1 dB increments. Speed - The Speed control adjusts how fast the Chorus, Flanger, Phaser, Vibrato, Enveloped Phase, or Enveloped Flange will sweep back and forth. It can be used to vary these effects between a fast shimmering type of sound, and a slow gradual sweeping. It also controls the speed of the Bass Synth envelope. Speed ranges from 0 (slow) to 99 (fast). Depth - The Depth adjusts the intensity of the Bass Synth, Chorus, Flanger, Phaser, Vibrato, or Enveloped effects. Depth ranges from 0 (minimum intensity) to 99 (maximum intensity). Amount - The Amount selects the interval of the Detune, Pitch Shift, or Pitch Bend effects. The Bass Synth uses the Amount parameter to control the percentage of duty-cycle for pulse width wave forms. See the description of these effects for their Parameter ranges. Delay Time - The Delay Time adjusts the length of time between repeats of the Delay. The Delay Time is variable in three ranges from 1 millisecond to 3 seconds. The ranges are as follows: 1 through 99 (1 millisecond to 99 milliseconds in one millisecond increments), 10. through 99. (100 milliseconds to 990 milliseconds in ten millisecond increments), and 1.0 to 3.0 (1 second to 3 seconds in 100 millisecond increments). Note that the decimal point is what differentiates between the three ranges. Regen/Fback - The Regeneration adjusts the number of times that the Delay will repeat. It will also increase the amount of whooshing heard in the Flanger and Phaser. The Feedback/Regeneration ranges from 0 to 99. Decay - The Decay adjusts the length of time the Reverb will be heard. This is perceived as how �big� of a room the Reverb effect is simulating. Decay ranges from 0 (smallest environment) to 99 (largest environment).
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