EFFECT FUNCTIONS (TYPES OF BEAT EFFECTS)
6. FILTER
In units of 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1, 32/1, or 64/1 beat, the filter frequency is moved, greatly changing the sound coloration.
12. ROLL
Sounds of 1/16, 1/8, 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, or 16/1 beat are recorded and output repetitively. Also, when sounds are changed from 1/1 beat to 1/2 or 1/4 in synch with the beat, a roll sound effect can be produced.
Example
Example
Original Frequency 1 cycle = 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1, 32/1, or 64/1 beat 1/1 roll Effect ON
7. FLANGER
In units of 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1, 32/1, or 64/1 beat, 1 cycle of flanger effect is produced quickly and easily. Repeat
Example 13. REVERSE ROLL
Sounds of 1/16, 1/8, 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, or 16/1 beat are recorded, inverted, and output repetitively. Also, when sounds are changed from 1/1 beat to 1/2 or 1/4 in synch with the beat, an inverted playback roll sound effect can be produced.
Short delay
1 cycle = 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1, 32/1, or 64/1 beat
Example
Original
8. PHASER
In units of 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1, 32/1, or 64/1 beat, 1 cycle of phaser effect is produced quickly and easily.
Example
Effect ON
Phase shift 1/1 reverse roll
1 cycle = 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, 16/1, 32/1, or 64/1 beat
Reversed repeat
14. SEND/RETURN 9. REVERB
Produces reverberation effect. By connecting a sampler or effector, a wide variety of other effects can be created.
10. ROBOT
Input sounds are reproduced as though generated by a robot.
11. CHORUS
Generates a chorus sound in synch with 1/8, 1/4, 1/2, 1/1, 2/1, 4/1, 8/1, or 16/1 beat. The sound produced has breadth as though the same pitch were issuing from multiple sources.
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