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Effects List
07: Garage
This simulates the reverberation of a garage. It produces the reverberation of a room surrounded by hard-surfaced walls with many reflections. Parameter Pre Low Freq Pre Low Gain Pre Mid Freq Pre Mid Q Value 50�4000 Hz -15� +15 dB 50�20000 Hz 0.5, 0.7, 1.0, 2.0, 4.0, 8.0 Description Frequency of the low range Gain of the low range Frequency of the middle range Gain of the middle range Set a higher value for Q to narrow the range to be affected. Gain of the middle range Frequency of the high range Gain of the high range Duration (time) of the reverb Adjusts the delay time from the direct sound until the delay sound is heard. Density of the reverb Size of the room which is simulated Volume level of the initial reflected sound Density of the sound that reaches the listener after many repeated reflections Adjusts the frequency below which sound fed back to the effect will be cut. The Low Damp function damps the low frequency band of the reverb sound quicker than other bands. Degree of Low Damp Adjusts the frequency above which sound fed back to the effect will be cut. High Damp, by attenuating the higher frequencies first. Hi Damp Gain Post HC Freq -36�0 dB 160�15000 Hz, THRU Degree of High Damp Frequency at which the high cut filter will begin to take effect (THRU: no filter is used)
08: PLATE
Simulates plate reverberation (a reverb unit that uses the vibration of a metallic plate). Parameter Pre Low Freq Pre Low Gain Pre Mid Freq Pre Mid Q Value 50�4000 Hz -15� +15 dB 50�20000 Hz 0.5, 0.7, 1.0, 2.0, 4.0, 8.0 Description Frequency of the low range Gain of the low range Frequency of the middle range Gain of the middle range Set a higher value for Q to narrow the range to be affected. Gain of the middle range Frequency of the high range Gain of the high range Duration (time) of the reverb for the low frequency band. Duration (time) of the reverb for the high frequency band The reverberation specified by the Low Rev Time will be applied to the range below this frequency, and by the Hi Rev Time to the range above this frequency. Adjusts the delay time from the direct sound until the delay sound is heard. Density of the reverb Size of the room which is simulated Volume level of the initial reflected sound Density of the sound that reaches the listener after many repeated reflections Adjusts the frequency below which sound fed back to the effect will be cut. The Low Damp function damps the low frequency band of the reverb sound quicker than other bands. Degree of Low Damp Adjusts the frequency above which sound fed back to the effect will be cut. High Damp, by attenuating the higher frequencies first. Degree of High Damp Frequency at which the high cut filter will begin to take effect (THRU: no filter is used)
Pre Mid Gain Pre Hi Freq Pre Hi Gain Reverb Time Pre Dly Time
-15� +15 dB 2000�20000 Hz -15� +15 dB 0.06�32.0 sec 0�200.0 ms
Pre Mid Gain Pre Hi Freq Pre Hi Gain Low Rev Time
-15� +15 dB 2000�20000 Hz -15� +15 dB 0.06�32.0 sec
Hi Rev Time
0.06�32.0 sec
Density Room Size Early Ref Level Release Density
0�99 1�8 0�99 0�99
Xover Freq
160�15000 Hz, THRU
Pre Dly Time
0�200.0 ms
Low Damp Freq
50�4000 Hz
Density Room Size Early Ref Level Release Density
0�99 5.6�34.7 m 0�99 0�99
Low Damp Gain Hi Damp Freq
-36�0 dB 2000�20000 Hz
Low Damp Freq
50�4000 Hz
Low Damp Gain Hi Damp Freq
-36�0 dB 2000�20000 Hz
Hi Damp Gain Post HC Freq
-36�0 dB 160�15000 Hz, THRU
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